stacks_image_97AE8E96-0479-4751-BF23-76A6A66EFB05
Responsibilities:

  • Programmer responsible for the FX system
  • Implemented an artist friendly system with the help of the tool team
  • System designed with the tool in mind (quality vs quantity)
  • In game real-time creation/editing of an FX
  • The system allowed 3 artist to create around 300 in game effects in 3 months (and 50 more that where not used)
  • Took charge of the FX team (scheduling / goal)